FREQUENCY: Very rare
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 12"
HIT DICE: 6 + 3
% IN LAIR: 20%
TREASURE TYPE: D
NO. OF ATTACKS: 1 kick or 1 weapon
DAMAGE/ATTACK: 2-12 or by weapon type
(plus strength bonuses)
SPECIAL ATTACKS: Hurling rocks
SPECIAL DEFENSES: Surprised only on 1
1
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Chaotic evil
SIZE: L (9' - 11' tall)
PSIONIC ABILITY: Nil
Attack/Defense Modes:
Nil
LEVEL/X.P. VALUE: V/475 + 8/hp
The fachan is an unusual
creature that
lives in rocky, unforested hills and rough
terrain. It is vaguely humanoid in appearance,
but has only one arm, one leg, and
one eye (set in the center of its face
like that
of a cyclops). The leg is attached to
a special
joint in the center of its pelvis, and
the arm
is joined to a socket set in the middle
of its
chest. In many other respects the fachan
looks like an ogre; indeed, one birth
in
every 400 among ogrekind produces a fachan.
Fachans are found with 5% of all
ogre tribes, and in 1% of all orc lairs.
Fachans have dark grey-brown
skin and
thick, wiry, blue-black hair. Their eyes
are
purple with white pupils, like those of
ogres.
They have a life span of approximately
90
years and speak the tongues of ogres,
trolls,
and orcs.
The musculature of the
fachan's two
limbs is exceptional; the arm has the
gripping
and striking power of a fighter with
exceptional strength (roll percentage
randomly
for each individual). They move
about with a sort of hopping run and are
quite agile. They can make great leaps
of as
much as 10' in distance and can clear
a
6'-tall hurdle form a standing start.
If
unarmed, a fachan may kick or stomp
creatures of 6' height or less, doing
2-12
points of damage on each successful hit.
Fachans weigh between 550 and 1,000 lbs.,
depending on their size, but despite this
bulk can leap from a prone to a standing
position in one segment.
Humans and demi-humans
hate fachans,
mainly because the creatures share the
same
dietary preferences for dwarven, elven,
and
halfling flesh that most ogres have. Most
other humanoid creatures cannot stand
them either, since fachans are prone to
exceptionally cruel behavior which they
will
direct against anyone nearby. Only orcs
and
ogres have made any attempt to get along
with fachans, and some orcish tribes have
succeeded in getting fachans to serve
as
scouts and guards. Fachans have exceptionally
acute hearing, enabling them to pick up
the sound of approaching horsemen from
up to five miles away. They can only be
surprised on a roll of 1 on a six-sided
die.
In combat, fachans will
usually use clubs
or morning stars as weapons, though some
can be induced to use axes or swords.
Because
they have only one hand, they cannot
use missile weapons or polearms, but they
can (because of their great strength)
use
swords of up to bastard size, and they
get
the full "two-handed" damage results from
the latter (2-8/2-16). While a fachan
can use
a shield to defend itself, it would be
unable
to hold a shield and make any attack other
than by kicking or stomping; this would
be
an extremely rare situation.
Fachans can hurl rocks
weighing up to 40
lbs. apiece to a maximum range of 60
yards, causing 4-10 points of damage for
each rock that hits its target. However,
the
fachan's body structure and lack of depth
perception (because of the single eye)
cause
the creature to take a -2 penalty "to
hit" on
a rock throw out to any rnage (cumulative
with the -2 medium range and -5 long range
penalties normally assessed). Medium range
for a fachan's rock throw starts at 20
yards
and long range is anything from 40 to
60
yards.
Though fachans are technically
giant-class
humanoids, their weird body arrangement
causes a ranger to receive only
one-half (round fractions down) of the
normal damage bonus that members of that
class get against such creatures. Dwarves
and gnomes cannot evade fachans as they
can ogres and giants, and fachans have
normal chances to strike these smaller
folk.
Alchemists and magic-users
have found
that the hearing organs of a fachan may
be
used to make potions of clairaudience.
It is
also known that the hide of a fachan's
hand,
properly treated and enchanted, may be
made into a single glove or gauntlet for
either a right or left hand, depending
on the
handedness of the fachan from whcih the
hide was taken (50% chance for either
result). This gauntlet of fachan power
will
impart 18/00 strength to the wearer's
arm,
hand, and shoulder. Only one such glove
may be worn by a person at one time; two
of them worn simultaneously will negate
each other's effects. The user gains all
bonuses
to grip and use a weapon in that hand
(+3 to hit, +6 to damage); however, he
may
not lift weights that his body could not
normally support, since the glove only
strengthens the limb on which it is worn.
The user gets a strength bonus for hurled
weapons thrown by the hand wearing
the gauntlet. The gauntlet may be used
by
dwarves in conjunction with a girdle of
giant strength and a +3 dwarven thrower
warhammer, just as if using a gauntlets
of
ogre power; but humans may not use such
a
glove with a hammer of thunderbolts because
the weapon is too large to use one-handed.
by Roger Moore
LETTERS
Creature queries
-
Dear Dragon,
The description of the fachan (Creature
Catalog,
issue #89) states
that the enchanted/treated
hide of a fachan can be made into a magical
glove
or gauntlet. The next paragraph says that
it [the
fachan] will be either right or left handed,
but
how can the hide be right or left handed
if the
fachan has only one arm in the middle
of his
chest?
Bill Hilf
Orange, Calf.
(Dragon #95)
Let's assume that the fachan has a typical
humanoid skeletal structure, down to and
including
an opposable thumb on its upper extremity.
For the thumb to work the same way as
it does
with other humanoids, it must be on either the
right or left side of the fingers it opposes. If
the fachan didn't have this kind of hand structure,
it would be implausible for the creature to
be as strong as it is.
That's about the best I can do for a logical
reason. Actually, Bill, you can answer
this first
question for yourself just by stretching
your
willingness to suspend disbelief a little
bit further.
If you can accept the "existence" of a
creature
with one arm in the middle of its chest,
you
should also be able to accept the 'fact'
that the
fachan's single arm has either a right
hand or a
left hand at the end of it.
-- KM
(Dragon #95)