Quark (Lomendur, Supernatural Familiar)

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FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 2
MOVE: 9"/18" (MC:A)"
HIT DICE: 2
% IN LAIR: Nil
TREASURE TYPE: [[Q]] (x3) or [[X]]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: By weapon type
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 25%
INTELLIGENCE: Average
ALIGNMENT: Chaotic neutral
SIZE: S (2¼' tall)
LEVEL/X.P. VALUE: V/ 315 + 3/hp

Quarks hail from the ever-changing plane
of Limbo. At the whim of themselves or
their superiors, they come to the material
plane, but natives of that plane may not
recognize them readily because they change
forms quite freely. Quarks use a limited
version of the shapechange spell at will (as
often as once per round), imitating any
normal plant or animal of size S or smaller,
down to the size of a housefly. They may
also mimic natural, unrefined materials
such as water, sand, or rock, taking the
shape and size of an amount equal to their
normal weight. As inanimate material, they
have a sense of touch and can feel vibrations.
In any other form, however, they only
have the senses of the being they're mimicking.
When shapechanged, they gain all the
powers of the new form except for mental
and magical abilities, in which cases they
retain their normal abilities.

Quarks cannot imitate creatures from
non-material planes, such as undead or
natives of the astral or ethereal planes. They
also cannot assume the form of humans,
"monsters" (fantastic or magical creatures),
demi-humans, or humanoids. They can,
however, imitate giant spiders or frogs that
are size S or smaller. Anything the quark is
wearing or carrying at the moment of transformation
remains unchanged, dropping off
or falling away as the change takes place.
In addition to the powers they share with
other lomendur, quarks have the ability to
cause confusion (as the druid spell, duration
2 rounds, saving throw applies) in one
creature, by touch, once per day. Quarks
can only be harmed by magical weapons or
those made of obsidian.

Quarks acknowledge no rules, no conventions.
They hate restraint and order, and
they keep promises only if it pleases them to
do so. For reasons unknown to mortals, it
pleases some quarks to serve as familiars for
chaotic masters.

Quarks look like tiny humans of slender
build, with silvery skin and tangled, fuzzy
hair that resembles a dandelion gone to
seed. They have glittering, butterfly wings
that change pattern and color daily or even
hourly. Despite their strange appearance,
they have a certain charm and beauty.