WEREBEAVER
Written by Jeff Goelz

FREQUENCY: Unique
NO. APPEARING: 1
ARMOR CLASS: 6
MOVE; 9”
HIT DICE: 4+2
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-16
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Silver or magical
weapon needed to hit
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average
ALIGNMENT: Chaotic good
(chaotic evil in were form)
SIZE: S (M in were form)
PSIONIC ABILITY: Nil

The werebeaver is usually encountered
in human form. He appears as a
young boy with short, dark hair and a
round head. It may be noticed that he
has buck teeth. Accompanying the werebeaver
is a slightly older boy with curly,
light colored hair. This boy is named
Wally. Their clothing is outdated, and
they can be easily distinguished by the
fact that they have no coloration. Their
bodies and clothing are various shades
of white, grey, and black. Also, it is possible
that a certain identifiable theme
music will be heard whenever the werebeaver
is encountered.

Once the werebeaver is encountered,
he will appear to get nervous, and Wally
will tell the party, “Why don’t you guys
leave before I start to think you’re a
bunch of creeps or goons or something.
You guys better watch out or I’ll tell my
dad and he’ll clobber you.” When he
hears words of this sort, the werebeaver
will respond by saying, “Gee, thanks,
Wally. You’re not such a bad brother after
all.”

If the werebeaver is still threatened after
Wally has issued his warning, there is
a 25% chance per round (cumulative)
that the stress will overcome the little
fellow, and he will transform into a werebeaver
and attack with his powerful bite.
If either he or Wally is attacked, he will
transform into the werebeaver immediately,
and will be extremely hard to get
under control.