Strength | Damage | Value |
16-17 | +1 | 1,000 gp |
18 | +2 | 2,000 gp |
18/01-75 | +3 | 3,000 gp |
18/76-90 | +4 | 4,000 gp |
18/91-99 | +5 | 5,000 gp |
18/00 | +6 | 6,000 gp |
It must be noted that a character with
a
strength of less than 16 may not use a
bow
built for strength; likewise, a character
with an 18 strength may not pull a bow
built for 18/01-00 strength. However,
a
character with a strength higher than
that
for which the bow was built can fire it,
although he receives only that damage
bonus the bow allows. Note that these
bows are nonmagical; thus, all normal
weapons rules and restrictions (saving
throws, etc.) apply. All bows (including
cranked crossbows) may be built for
strength from scratch, but no normal,
nonmagical bow can be improved to gain
strength bonuses.
XP Value: Nil
GP Value: 1,000-6,000
Created by: Dave Monson