A solemn angelic figure, a flower or
sun emblem on its forehead, pours a fluid
from one of a pair of different-colored
chalices to the other; behind the figure
are growing plants, and distant hills. The
card represents the inner self, enabling
one to balance the forces of the mind, to
illuminate intelligence by
wisdom and to
clarify wisdom with intelligence.
Upright, it signifies control of self,
adaptation, tempering of extremes; harmonious
and fruitful combinations, wise
management of resources; cooperation.
Drawer will gain 2 points of intelligence
or wisdom (whichever of the two is
presently the lowest) but will lose 1 point
in whichever of the two is higher. If the
two scores are equal, he will gain 1 point
in whichever of his other characteristics is
the lowest, with ties settled by player
preference. Also, the drawer will never
again injure a companion through carelessness,
ill timing, bad luck, or the like.
Reversed, it signifies discord, hostility,
failure to communicate, conflicts of interests,
unfortunate combinations.
Drawer gains 1 point in whatever characteristic
is most useful for his class (<priests>
and druids gain wisdom; fighters,
paladins, and rangers gain strength;
magic users and illusionists gain intelligence;
thieves and assassins, and monks
gain dexterity; and bards gain charisma),
but loses 2 points from whichever of his
characteristics is the lowest. If there is a
tie for lowest, the loss will be from the
one of the lowest characteristics which
the DM judges to be most generally useful
for the drawer?s class. In addition,
from now on the drawer will have a reaction
roll adjustment of from -10% to -15%
(ld6+9) to all persons.