Blossom (Necromantic) Reversible
Level: 6
Range: 3"
Duration: Instant
Components: V, S, M
CT: 1 round
ST: Special
AE: 1 vegetable object

The center of this
spell can cause any object of vegetable
matter, living or non-living, to sprout
leaves, buds, and blossoms. The effects
produced will be living, but if produced
from a dead source (e.g., making an oaken
door sprout leaves and acorns), these
growths will eventually die from lack of
sustenance. Living plants caused to blossom
by this spell will react normally to the
new shoots and blossoms.

The reverse of
this spell, blight, causes any object of
vegetable matter, living or nonliving, to
have its appendages shrivel up and drop
off. Solid objects (e.g., an oaken door) are
not similarly affected, but if said door
were held together by wooden pegs, those
pegs would shrivel up and become loose in
their holes. Fruit, blooms, buds, leaves,
and so forth are withered instantly by the
blight. In either case, only enchanted
objects or plants with hit-die listings get a
saving throw. Blossom can be very useful
in aiding victims of starvation (one could
produce immature wheat ears from
straw), while blight is extraordinarily
useful against yellow musk creepers (all its
blossoms would fall off harmlessly). Plantlike
creatures, such as shambling mounds,
must save vs. death magic or take 6d4 hp
damage each time they are struck with
blight, and will gain 1 hp per HD (up to
their maximum limit) when affected by
blossom.

The Natural Order,
By Arthur Collins