Bowgentle's Fleeting Journey (Alteration)

Level: 4
Range: 0
Duration: Special
Area of Effect: One being
Components: V,S,M
Casting Time: 4 segments
Saving Throw: Special

Explanation/Description: By the
use of this spell, the caster or another
creature touched by the caster (an
unwilling creature gains a saving throw
to negate the spell) is enabled to teleport <without error>
to a specific destination -- viewed
and pointed at during spell casting.

The
location may be up to 1" per level of the
caster vertically and 2" per level of the
caster horizontally away from the caster
's or spell recipient's initial position.
The shift in position takes one segment,
and the caster or spell recipient may
remain at the new location for a round
(or less, if the spell caster wills) before
being teleported back to his or her initial
location.

During the time spent in the location
journeyed to, the caster or recipient
can make physical attacks, move about,
pick up or leave behind objects, manipulate
items, or cast any spell for which
components are at hand and which
requires a round or less to cast. Note
that it is possible for a spell to take
effect after the caster journeys back to
his or her initial position; this, however,
cannot happen if the spell cast has an
instantaneous duration (such as a fireball).
If not made earlier, the return
journey always occurs at the end of the
round regardless of the caster's or
recipient's wishes or state of consciousness
(even if dead).

No possibility of error exists in teleportation.
If the journey is made into an
area already occupied by a solid body
(unlikely, as the destination must be
within the caster's view), or if the area
of return is similarly blocked, the journeyer
is stunned (unable to cast spells)
and displaced into the astral plane. Note
that the journey is a form of teleportation;
neither physical nor magical barriers
can stop it or the return trip, and a
journeyer who is pinned down, constricted,
or otherwise physically
encumbered will simply vanish from
such constraints on the return trip. All
that the journeyer carries (save other
living creatures, who will simply be left
behind) will be teleported with him or
her, up to a maximum weight equal to
5,000 gold pieces.

Note that if the
destination chosen is beyond the caster's range, the spell will not work; one
segment is wasted, and a second destination
may be pointed at. If it, too, is out
of range, nothing occurs, and the spell
is wasted.

MC: A small ball of rubber
(which may be uncured, just as it
comes from the tree).
 
 
Bowgentle's Book - - - Books of the Forgotten Realms



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