AT A GLANCE: Candlekeep is a complex
of clustered towers perched on a spur
of volcanic rock overlooking the sea. It
is reached by a single road. Lights burn
in the windows of the keep at all times,
and travelers approaching the structure
can hear a low chanting.
ELMINSTER'S NOTES: This center of
learning preserves the predictions of
Alaundo the Seer, the singular sage
whose prophecies have proved correct
over the years. Upon his death, his citadel
at Candlekeep became a haven of
both veneration of his prophecies and
the accumulation of all knowledge. The
acolytes of the keep continually chant
the remaining prophecies of Alaundo,
which grow shorter over the centuries
as they come true and are discarded.
Candlekeep boasts one of the finest
libraries in the Realms.
The fortified keep derives much of its
income from finding and copying specific
passages of information from the
books of lore, magic, and philosophy
preserved there for clients all over the
Realms, and from issuing new manuscript
books for sale in Waterdeep and
Baldur's Gate. These new manuscripts
are created by collecting certain passages
from older texts together. The
Scribes of Candlekeep also make additional
copies of books brought to them,
but there are others in the Realms provide
this last service for less severe fees.
GAME INFORMATION: Fees for services
at Candlekeep:
* Sage Advice is twice
standard rates
(page 33 of DMG), but all information
is "In Major Field" for purposes
of discovering information.
* Book copying is 100 gp per text,
10,000 gp per magical text (including
spellbooks but excluding magical
tomes such as the Tome of Clear Thought).
* Browsing is tolerated under specific rules:
1) the petitioner must be
sent
bearing the seal or sign
of a recognized
powerful mage
2) The petitioner must gift
to
the Keep a book of no less
than
10,000 gp value
3) Such browsing is permitted
for
9 days and nights. On the
tenth
morning, the petitioner
is given the
choice of leaving (he may
return) or
joining the order as an
acolyte.
In browsing, the traveler
may engage
in research as if a sage
himself, with
knowledge in Special Category.
for
veracity, and at no further
cost.
Magical books and other dangerous
items are kept in the Inner Rooms. Only
the Keeper (the order's head) and the
Readers (his accomplished staff) may
enter these rooms. Any information
that may be found within these areas
must be researched as for sages (No
Browsing).
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