Level: 4
Range: 0
Duration: 2 rounds
Area of Effect: 2" radius
sphere
Components: V,S,M
Casting Time: 4 segments
Saving throw: Neg.
A billowing
cloud of misty vapors is
created by
the use of this spell; it
radiates outwards
from the caster to fill
a 2" radius
spherical area above and
below the
caster's ground level, penetrating
all
obstructions in only two
segments; at
the end of the round of
casting the magic
takes effect, and the mist
changes in
hue from blue-gray to green,
becoming
poisonous.
All
breathing creatures
within
the area of effect not possessing
a
(magical) separate air supply -- except
the
caster, who is immune to the effects
of
his or her own murderous mist--
must
immediately save vs. spell. Those
who
save are unharmed.
Those
who do not take 2-8 points of damage from the
vapor,
which is corrosive to flesh but
does
not affect clothing or items. Creatures
which
can't move out of the area
of
effect within the round take a further
1-4
points of damage on the following
round,
as the vapors begin to
combine
with the air and disappear.
The
globe of murderous mist is a magically
bound,
precise area unaffected by
natural
or magical winds. Dispel magic
or
part water will cause it to disappear
before
expiration of the spell, and various
magics
or items (such as rope trick
or
a portable hole) will protect an individual
by
providing escape from the
mist,
but it is otherwise unaffected by
natural
or magical forces.
MC:
<>
Sabirine's Specular | - | - | - | Books of the Forgotten Realms |
Reduce - Reuse - Recycle