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| 1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE: Procampur is a rich
and
independent city-state located on the
eastern shore of the Dragon Reach.
It is
a large, sprawling city divided into districts
by high walls, and each district
marked by slate roofs of different color.
ELMINSTER'S NOTES: Procampur is
the richest of the independent cities of
the Inner Sea's northern coasts.
Procampur
was once known as Proeskampalar,
and was a booming city before
the founding of the Standing Stone and
the creation of Dalereckoning. From
those days until Now it has been a city
noted for its skilled goldsmiths and
gemcutters. Ruled by a hereditary
overlord
with the title Thultyrl, Procampur
has a strong army and navy to protect
the valuable sibstances it trades in
from Inner Sea pirates and from other
nations. It has defeated Mulmaster
and
Sembia decisively in past conflicts, and
is Now allied to the neighboring city of
Tsurlagol.
GAME INFO: The present
Thultyrl is a young man, Rendath of the
Royal Blood (the royal family of Procampur
has no last Name other than its
title). Rendath is an 11th
level Knight.
The multi-colored roofs of Procampur
are dictated by royal order, and are
set apart according to district:
District
of the Poor: grey roof
Temple
District: shining black roof
Merchant
District: sea green roof
Adventurer's
District: red roof
Services
District: yellow roof
Nobles
District: silver roof
High
Court and Palace: gold roof
Districts are further restricted by
WALLS 15' high that separate the
district Guardposts,
militias, and army
barracks <which> have white-washed roofs
for
differentiation. Royal orders are
strict
in which activities may be performed in
which district; for example, if an adventurer
who has attained noble title wishes
to settle in the Noble
District, he
must foreswear all further adventuring
before his king and pledge to not aid or
house any such individuals in his house.
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