PROCAMPUR (Pro-CAHM-pur)
 
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1st Edition AD&D - - - Forgotten Realms

AT A GLANCE: Procampur is a rich and 
independent city-state located on the 
eastern shore of the Dragon Reach.  It is 
a large, sprawling city divided into districts 
by high walls, and each district 
marked by slate roofs of different color.  

ELMINSTER'S NOTES: Procampur is 
the richest of the independent cities of 
the Inner Sea's northern coasts.  Procampur 
was once known as Proeskampalar, 
and was a booming city before 
the founding of the Standing Stone and 
the creation of Dalereckoning.  From 
those days until Now it has been a city 
noted for its skilled goldsmiths and 
gemcutters.  Ruled by a hereditary overlord 
with the title Thultyrl, Procampur 
has a strong army and navy to protect 
the valuable sibstances it trades in 
from Inner Sea pirates and from other 
nations.  It has defeated Mulmaster and 
Sembia decisively in past conflicts, and 
is Now allied to the neighboring city of 
Tsurlagol. 

GAME INFO: The present 
Thultyrl is a young man, Rendath of the 
Royal Blood (the royal family of Procampur 
has no last Name other than its 
title).  Rendath is an 11th level Knight.  
The multi-colored roofs of Procampur 
are dictated by royal order, and are 
set apart according to district: 
    District of the Poor: grey roof
    Temple District: shining black roof
    Merchant District: sea green roof 
    Adventurer's District: red roof 
    Services District: yellow roof
    Nobles District: silver roof
    High Court and Palace: gold roof

Districts are further restricted by 
WALLS 15' high that separate the 
district Guardposts, militias, and army 
barracks <which> have white-washed roofs for 
differentiation.  Royal orders are strict 
in which activities may be performed in 
which district; for example, if an adventurer 
who has attained noble title wishes 
to settle in the Noble District, he 
must foreswear all further adventuring 
before his king and pledge to not aid or 
house any such individuals in his house.
 



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