Level: 1
Range: Spell focus 1" distant
per level of caster
Duration: 1 round
Area of Effect: Special
Components: V,S,M
Casting Time: 1 segment
By means
of this spell, the magic-user
causes any
unconfined or untethered
objects of
chicken-egg size or less
within a 1" radius
spherical area of effect
to spray violently
outward in all directions,
as
though thrown by an explosion.
The
missiles are not created
by the spell; the
magic-user must employ objects
at
hand or on his own person.
Typically
coins, marbles, gems, dice,
sling bullets,
and the like are employed.
The scatterspray
plucks all such objects
(except
those actually within the
robes, pockets,
pouches, and pack of the
caster)
within the 1" radius area
of effect up
and hurls them 1" outward
in all directions.
Upon reaching the limits
of this
thrust, the objects rebound
back
inwards and ricochet about
within the
2" radius total area for
the entire round
following the round of casting.
All mansized
creatures within this greater
(2")
area take 1-4 points of
shrapnel damage
(save equals half damage,
round
upwards); small-sized creatures
take 1-
6 points (successful saves
halving damage);
and large-sized creatures
are
unharmed.
The caster can
choose the spell focus (center
of the 1"
radius area of effect, and
2" radius
blast area) by act of will,
determining
direction and distance (the
intended
focal area need not be seen).
It can be
distant from the caster
by 1" per experience
level of the caster. The
spell caster
is never harmed by the missiles
of his
or her own scatterspray
Other creatures
protected by forcecubes
and the
like will be unaffected;
shield spells and
similar one-sided defenses
will reduce
damage suffered by 1 hit
point. If a scatterspray
is cast with insufficient
missiles
(see above) present, nothing
will
occur, and the magic will
be lost.
Sprites,
insects of all types, and other
flying creatures with delicate
wings
must save vs. spell when
caught in a
scatterspray, or be unable
to fly (wings
pierced and bruised, or
torn, and
numb) for 1-4 turns; large-sized
creatures
and those with powerful
wings
(such as perytons and pseudodragons)
of sturdy construction are
immune to
this effect.
MC: The material components
for the scatterspray are
the missiles (at
least six egg-sized or nine
coin-sized
objects are required, but
the spell will
affect up to four dozen
of either), and a
flint and steel or tinder-box
(not consumed
in spell casting), with
which a
spark must be stuck.
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