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1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE: The common reference
to "the South" (also "the grim and magickal
South") refers to the lands of Chessenta,
Unther , and Mulhorand, which
are among the 1st and eldest nations
in this land.
ELMINSTER'S NOTES: "The South" is
often invoked when explaining some
unknown event, such as a freak windstorm
on the Inner Sea being "damned
Southern magicks." The nations of the
South are older than any other human
domains in the realms. It is viewed by
those of the north as an AREA of strange,
exotic ways, ag-eold decadence, and
cruelty and slavery, with strange gods,
outrageous customs, and no law SAVE
that of the sword.
The South is also known for strong
magick, and many wondrous devices
and artifacts find their origin there.
Southern trader are sometimes found
in the seaports of the North, trading
spices, rich cloth, wine, and brass ornaments
to TRADE for trained war mounts,
parchment, glass, worked steel, and
woodwork.
Men of the South commonly have up
to 3 blue circles painted on their
foreheads. These circles generally
mean the man is skilled and learned,
and can write and knows magick, is
conversant with religious history and rituals,
|or| is aware of law and folklore of
his native region. In general, most
southerners are trated as Wizards
|or| the spawn of Wizards, and given
a wide berth.
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