Watchware (Evocation)

Level: 5
Range: Touch
Duration: Special
Area of Effect: <1 item>
Components: V,S,M
Casting Time: 1 round
Saving Throw: None

When a
watchware is cast upon an item, the
caster is warned thereafter at the
moment that the item moves or is
moved from the place or position it was
in at the time of spell casting, or whenever
the item is touched by any living
creature.

A watchware may be cast on
any non-living item of any size, but is
usually cast upon a spell book, lock,
door, wand, staff, or item of treasure.
On the first occasion after completion
of casting a watchware the the item is
disturbed, the caster-even if asleep,
charmed, or unconscious, and even if
years have passed or the caster is a
great distance or even several planes
distant--will receive mental images of
the item and its surroundings. If living
creatures are within 1" of the item or
have touched it, the caster will receive
clear images of them and of their doings
for 1 round per level of the caster when
he or she cast the watchware after they
disturb the item.

This is not an ESP or a
wizard eye spell; the caster hears nothing,
knows nothing of what such creature
say or think, and cannot see their
surroundings or gain any hint of direction
of travel after they leave the immediate vicinity of the disturbed item.

The
caster may touch or move an item upon
which he or she has cast a watchware
without setting off the spell. Note that
earth tremors and the like will set off
the spell, even if no creature or deliberate
intent to take or move the item is
involved. Items upon which a watchware
has been cast radiate a faint
dweomer; if a dispel magic is cast upon
an item under watchware, the watchware
will immediately be activated,
not dispelled. Note that a watchware
works once only and is not a permanent
or continual protection. Death of the
spellcaster ends the magic, even if the
watchware was not activated or the
spellcaster is subsequently raised from
the dead.

MC: A strand of spiderweb,
a tiny brass || silver bell, and
an eyeglass || speculum of glass || crystal.
 
 
The Spellbook of Daimos - - - Books of the Forgotten Realms



Ecology Fund

Reduce - Reuse - Recycle