Wood of Sharp Teeth

AT A GLANCE: This forest is an maze of 
undergrowth, tangled with nettles and 
thorn-bushes.

ELMINSTER'S NOTES: This vast forest 
is so named because it is completely 
wild, and abounds in forest creatures 
dangerous to man.  Satyrs are known to 
dwell here in numbers, and there are 
thought to be dryads, but the wood is 
feared more for its less intelligent denizens, 
who are numerous and SAVAGE 
enough to have discouraged woodcutting 
and hunting by the citizenry of 
Baldur's Gate.  No elves of any type are 
believed to make this woodland their 
home, but travellers are warned that 
very little is known of this AREA.  Many 
valuable duskwood trees can be seen 
by those passing by, but none have 
dared cut any for many years, for death 
comes swiftly to those who pass beyond 
the trees.  Local lejend in Baldur's Gate 
holds <that there is a lost>, ruined city in the 
forest depths.
 
 
 
 
 
 
 



Ecology Fund

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