AT A GLANCE: The Zhentarim are an
organization of evil and lawful individuals,
spanning all character professions
(Mages, Warriors, thieves), and including
several inhuman monsters. The
group is based in Zhentil Keep, but has
major outposts in the Citadel of the Raven,
several cities on the Moonsea, and
Darkhold in the Far Hills, and operatives
in every major town and city in the
region between the Dragon Reach and
the Sword Coast.
ELMINSTER'S NOTES: This powerful
group, dubbed "The Black Network" by
foes such as Doust of Shadowdale and
his companions, appears to be a widespread
and quite powerful group of evil
individuals, commanded both by
Priests of Bane and Mages of no small
power. To enrich themselves, the Zhentarim
DESIRE to control the most economical
TRADE routes between the
established lands of the Sword Coast
and the rich young kingdoms about the
Moonsea, eventually extending into
political control of these regions as well.
Slaves are an important part of the
TRADE they already TAKE part in, trading
with evil or inhuman groups, or sending
their "wares"" south into the ancient
lands of Condath<>, Uther<>, and
Mulhorand.
To accomplish their goals, the Network
has tried to assume control of
lands along the route; from thei strong
base at Zhentil Keep, they have taken
control of Voonlar and ruined Yulash,
rule the Stonelands through bandits
allied to their cause, and alone have the
power to maintain a TRADE route
through the Goblin Marches. Darkhold,
their great fortress, commands the only
pass north of High Horn, that pass
known as the Yellow Snake, and
Darkhold's reach extends throughout
the Far Hills. Dragonspear Castle may
be a network stronghold. The basis of
such an owned route exists, with gaps
at Shadowdale and Daggerdale, local
resistance in Daggerdale, the Tilver's
Gap AREA <> the northern reaches of Cormyr
(which can readily raid the Stonelands
and a large, nebulous gap
between Darkhold and Dragonspear
Castle). This makes these regions major
targets for Zhentarim interference. In
addition, the Zhentarim are in excellent
position to brave the heart of
Anauroch, the Great Desert, and to discover
either a safe TRADE route through
its depths, or to find the riches and
magick of its lost civilizations.
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