15. THE GUILD OF CHANDLERS & LAMPLIGHTERS

 
Waterdeep
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The Guilds
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The North
1st Edition AD&D
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Forgotten Realms

15. THE GUILD OF CHANDLERS & LAMPLIGHTERS
Master: Ormbras Delzord (0 level fighter, Master of the
Flame)
Headquarters: The House of Light, #200, Scroll Street,
The Trades Ward
Livery: black caps with a gold flame device on both sides
of the head (and, for ceremonies only, black tunics with a
gold flame inside a gold circle on the breast)
Entrance: 5 gp, upon acceptance by the Master (who
keeps the Membership limited in number)
Dues: 3 sp/month
Contact: the Master

This guild is the only Guild of Waterdeep whose members
are predominantly youths. Aside from the Master
and four senior (adult male) members, three of whom act
as a mobile protection squad for the younger members,
all guild members are youngsters. By day they all make
candles (mostly of tallow) at The House of Light, and
repair lamps. By night they run about the City with glow
pots, tongs, and reach-poles, lighting lamps for the City
(on contract, which provides the Guild with its daily
bread-and-butter money) and for private individuals,
usually nobles. Guild members also sell candles, and, for
a fee, will guide the way (or provide light for a traveler
who knows the way) through the City by night. Most
such boys return often to The House of Light to give
their monies to the Master, for all know what a tempting
target a “lighter” clinking with coins is to thieves, drunks,
other youths, and ruffians. A fistful of coins wrapped in
a shirt or other cloth makes a handy sap. All lighters are
trained to use such an improvised weapon and cry the
alarm if attacked.
 
 
 
 
 



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