Waves of Weariness
(Enchantment/Charm)

Level: 2
Range: 12"
Components: V,S,M
Casting Time: 2 segments
Duration: 1 round Saving Throw: Neg.
Area of Effect: One creature

By means of
this spell, the caster causes all movements
(including speech) of one creature
creature
to be slowed down enough to delay
spellcasting and physical attacks for
one round.

Missile attacks and attacks
using magic wands, rings, and similar
items can be performed in the same
round they were begun by a determined
victim of this spell who continues
to struggle against its effects (i.e.
to utter a word of activation), but this
attack always takes effect last in the
round. Any intended target of this spell
must be seen by the caster at some
point during spellcasting, must be
pointed at, and must be within range
for the spell to take effect. Intended targets
save vs. spell (no modifiers apply)
to avoid.

Only targets with either intelligence
or wisdom of greater than 12 can struggle
against the weariness effect of this
spell enough to deliver the aforementioned
attacks; all others collapse for
the round due to the intense sleepy,
tired, worn-out feelings the spell
causes. Climbing beings must make a
Strength Check to avoid falling.

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