1. Cavern

3 ropers dwell here and conceal themselves
amongst the natural stalagmite formations.
They will be 75% likely to wait until
prey is towards the center of the area before attacking.
Each has a number of gems (worth <tourmalines>
100 gp) equal to its Hit Dice in its internal digestive
organ. Note that the cavern is fairly
colorful, having many reddish, pale yellow,
and shining blue-grey rock formations which
glisten in the light of torches or lanterns.

Ropers (3): HD 10 (hp 39, XPV 3,996), 11 (hP
48, XPV 5,868), 12 (hp 60, XPV 6,060);
THACO 10, 10, 9

>2.