31-32
Duskfire
CE hm A7: Cutthroat

(a mature, imposing man - CE hm A7: cutthroat)
ST IN WI DX CN CH Com
12 12 9 12 17 8 12 <singer>

HP: 38
AC: 7
+H: -
+D: -
DB: -
SB: -
 
BS R/AT PP MS HS
x3 - 50 35 31

AG: 6 [mature]
AP: 10 [imposing]
PO: 7 [average]
SA: 6 [normal]
GT: 3 [hedonist]
#H: 1-3
MI: P [potion of avian control]
<deals in alchemical cocaine>


Duskfire
CE hm A7, Dreamer: Cutthroat

S 5 dice = 15
I 6 dice = 13
W 3 dice = 11
D 8 dice = 21
C 7 dice = 17
CH 2 dice =  3
COM 4 dice = 11
P 6 dice = 16
T (TALK) = -30% +5% = -25% 
    See Charisma in the PHB. The T score is like the Encounter Reaction column under Charisma.

SS: Tanner
Age: mature (22+7+2)

PHB.9 = If your character does not have two 15s, then reroll your scores.
PHB.14 = Apply non-human ability modifications
PHB.15 = Raise scores to race minimums if needed.
PHB = Raise scores to class minimums if needed
OK, get your DMG.
DMG.12 = Secondary skill.  Some secondary skills might increase the STR score.
DMG.12 = Age modifiers.
DMG.100 = Apply non-human and class modifiers.
DMG.100 = Humans get a +1 to any one ability score of their choice.
UA.7 = Apply non-human modifiers
UA.7 = Apply Charisma modifier
Good job! Reward yourself with a brew!

Scores above 18.
For each point above 18 (18/00), deduct 2 points from a randomly determined ability.

FACTS
CE
UMC
Mature (22+7)
Imposing

TRAITS
+ Hedonist
Scrupulous
Mean (-40% to MLE)
Iconoclastic (you gain XP for destroying religious objects, i.e. temple trappings)
Interest: wines && spirits (you begin with 1 wine & 1 brandy: q.v. the menu for the Inn of the Welcome Wench for types)

6', 175
Languages: Abyssal, Weretiger, Gnome, Common

MAGICK ITEMS
 


NAME:
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STR:
INT:
WIS:
DEX:
CON:
CHA:

JEWELRY:
GEMS:
PLATINUM:
GOLD:

LEVEL:
EXP:

AC:
HP:
THACO:
DAMAGE:
ENCUMBRANCE:
MOVEMENT:

WEAPON:
STATUS: