This AREA was evidently one where
strange and potent stuffs were once kept. The place is a welter of smashed flasks, broken pottery vessels, glass shards, all amidst the scattered remains of the contents of these containers — herbs, spices, chemicals, and other strange mixtures and substances now unidentifiable. Even the shelves and benches which held these things are now broken and strewn about. The wreckage is total. |
The last statement is true only to the casual
observer. A careful SEARCH reveals one item
of the following list after a full turn of sifting
through the mass. One is located each
round thereafter, but each may be "found"
by stepping on and ruining it. (Have a
player roll 1d6 for each; 1-3 indicates ruin.)
Items are singular, not duplicated; use 1d8
for random determination of each, but reroll duplicates.
1. A bottle of dull red powder (phosphorus,
worth 35 gp)
2. A stoppered vial of sparkling red powder (ground
ruby, worth 1, 000 gp) <*>
3. A bag containing 1-4 amber rods (worth
25 gp each)
4. A small bottle of yellow powder
(pure sulfur, worth 40 gp)
5. A tin box filled with yellow powder
(saffron, worth 5 gp) <*>
6. A tube of silvery fluid (quicksilver,
10 gp weight, worth 100 gp)
7. A stoppered vial of sparkling black powder
(ground tourmaline, worth 500
gp) <*>
8. A small flask of blackish red
liquid (lion's blood, worth 10 gp) <*>
<*: try to find out what spells these are for>