240. JUNKROOM

Entry into this room is seen by a guard in
area 241 (q. v. ), who is watching through a
slight tear in the hanging on the south wall.
 
This place is filled with old furniture,
mostly wardrobes, cabinets, armoires,
and chests. 2 chairs, a stool, a small
table, and a couch are in the southeast
corner. A shabby carpet is on the floor,
and various types of hangings adorn the
walls. The place is a hodgepodge of junk,
obviously altered since the overthrow of
the Temple.

<chests: 1 small solid iron, 1 medium solid iron, 1 large wooden>

Examination of the various chests, wardrobes, etc. reveals all sorts of clothing --
merchants' garments, laborers' clothing,
farmers' and seafarers' garb, scribes' robes,
womens' apparel, and even beggars' ragged
wear; hats, cloaks, capes, robes, sandals,
boots, shoes, and others.
<others: toga, hood, vest, hood, linen (undershirt), vest>

It seems as if some
madman has made an effort to collect clothing of all sorts and types, from the poorest
sort to the finery of a noble or court fop.

If care is taken in sorting, adventurers can fill
three large sacks with good garments, worth
500 gp per sack. A full turn of sorting is
needed to fill each sack.

Level 2.
>>241.>>