Incabulos (Deity)
AL: Neutral evil
WAL: Any evil
SoC: Evil, Plagues, Nightmares
SY: Eye of possession
CR: Black, orange
PN: Hades <?>
Incabulos is the deity of
evil sendings: sickness, famine,
drought, and disaster. Being
a baneful deity, he does not
have a large following.
Nevertheless, common folk
throughout the Flanaess
give him offerings, usually foul-smelling,
guttering
black candles, trying to appease him
and avoid his wrath. Despicable
persons of all sorts venerate
Incabulos, respecting his
power and malignancy. Temples
to Incabulos are hidden
underground or in isolated,
desolate wildernesses. Services
are held in secret, with the
scene dimly lit by fat,
smoky, black
candles. The faithful
celebrate multiple iniquities,
while the priests hum and
chant monotonously or join
the debauchery.
Incabulos's Avatar
HD: 18
THACO: 12
SpA: CL/MU 13/13
MV: 15"
AC: -4
hp: 83
#AT: 1
Dmg: 1d6+1 + special
MR: 45%
SZ: M
S: 16 | I: 18 | W: 15 |
D: 17 | C: 19 | CH: 13 |
Com: | - | - |
Incabulos appears as a horrid-looking
man of indeterminate
age with skin
tinged a diseased blue. He has a twisted,
nightmarish visage, deformed
body, and skeletal appendages.
He wears a filthy robe colored
dead black, lined with
sickly orange and trimmed
in moss green. He visits the
PMP only during darkness,
and he rides a
nightmare with maximum hit
points when it pleases him
to do so.
Once per day, Incabulos can
gate in four night hags or
eight hordlings (but not
both or any combination of the
two). The gate always opens,
and one creature arrives each
round until the full number
is attained. These creatures
serve willingly.
His most common avatar is
hit only by weapons of + 3 or
better enchantment, regenerates
2 hit points per round,
and has the abilities of
a 13th level thief.
Once per day, Incabulos can
cast a double strength sleep
spell, each casting takes
two segments. Once per day, he
can also cast a permanent
sleep spell that can affect any
creature he touches. Only
an exorcism spell can awaken
the victim (saving throw
vs spells negates the effect).
Incabulos’ favorite weapon
his staff of wounding, which
combines the powers of a
staff of withering with a reversed
stuffof curing. The item
has 60 charges, and only Incabulos
can recharge it.
Incabulos's Clerics
AL: Any Evil
RA: see below
AEx: +5%
WPN: club, flail, mace,
staff, lasso, sling
SPH: Astral, Combat, Divination
(minor), Healing, Necromantic, Summoning, Sun (reversed)
SPL: see below
ADD: plague,
dispel magic,
bestow curse, spike growth,
giant insect, spike stones,
quest, transmute water to
dust, wall of thorns, weather
summoning, creeping doom,
insect plague, earthquake
Incabulos’ priests are most
secretive, fearing the wrath
of those who detest what
Incabulos represents. Priests
dress in black during services
and are masters of disguise.
At first level, clerics
of Incabulos have a 20% immunity
to all diseases and slimes,
including those caused by cause
disease or plague spells,
mummy rot, or green slime, violet
fungi, and similar creatures.
This resistance increases by
2% for each level gained.
When they reach 5th level,
clerics gain the ability to cast
a hypnotism spell, once
per day, at 3rd level ability. Thereafter,
the level of casting ability
increases by one every
time the cleric gains a
level.
When they reach 8th level,
clerics gain the ability to cast
a permanent sleep spell
once per day. Casting time is one
segment, and the spell affects
one touched creature in a
round (save vs. spells at
- 3 negates).
Additional Spells
Plague
(C4 - Alt) +