Level: 2
Range: 0
Duration: 2 rounds
+ 1 round/level
Components: V, S,
M
Casting Time: 2 segments
Saving Throw: None
Area of Effect: Special
This spell summons
into the
caster's hand a dagger
composed of material from the
quasi-elemental plane
of mineral, stronly infused with
energy drawn from
the Positive Material Plane. The
crystal
dagger has
no hit bonus and inflicts 1d4+2 points of
damage to opponents
struck in melee. Against undead and
creatures from the
lower outer planes, the dagger inflicts
1d4+3 points of damage.
If the crystal dagger does maximum
damage to an undead
or a lower planar creature, that
monster is paralyzed
for the next melee round and the dagger
vanishes.
MC: A tiny dagger made from fine lead crystal, worth 250 GP.