Level: 4
Range: 60 yds
Duration: Special
Components: V, S
Casting Time: 1 round
Saving Throw: Negates
Area of Effect: 1 creature
This more powerful version
of the forget
spell allows the mage to actively alter a part of
a creature’s memory. The portion of memory
the caster can
affect is limited to one specific event
in the creature’s life.
The memory of a real event can be altered
as the caster
wishes. The mage could replace real facts
about the event
with false ones, or even place a completely
new memory
into the creature’s mind, causing the creature
to remember
an event that never happened. The caster,
however, is
unable to remove a memory of an event in
its entirety.
There is no time limit on how far into
the past an event can
be altered. The creature is entitled to
a save versus spells
to avoid having his memory changed. A heal,
restoration,
or wish will correct any alterations made
to a creature’s
memory.