Tenser's Primal Fury (Enchantment/Alteration)

Level: 5
Range: 20 yds
Duration:  1 round/level
Components: V, S, M
Casting Time:  5 segments
Saving Throw: None
Area of Effect:  1 person (fighters only)

This spell temporarily
endows a fighter with a surge of rage and energy rivaling
that of a berserker. Magical fear will not affect an enraged
fighter. The fighter also receives a +2 bonus on attack and
damage rolls, and gains an extra attack every other melee
round, so an attack routine of 312 attacks becomes 2/1. The
fighter also gains a temporary endowment of an extra 4d4
hit points, from which any damage is subtracted before the
character’s permanent hit point total is reduced. The spell
does carry a risk, however, because the berserker rage is
maintained throughout the duration of the spell. If all of a
fighter’s opponents are defeated before the spell expires,
then the berserk fighter will turn on the nearest living
creature, and continue attacking without regard for friend
or foe until the spell expires. A dispel magic spell will
immediately return a berserk fighter to his normal state.


MC: A bit of fur from a wolverine or a
grizzly bear.