FREQUENCY: Very rare
([Cold Freshwater Surface], [Cold Freshwater Depths])
FREQUENCY: Very
rare ([Cold Saltwater Surface], [Cold Saltwater Depths])
FREQUENCY: Very rare
([Temperate Freshwater Surface], [Temperate Freshwater Depths])
FREQUENCY: Very
rare ([Temperate Saltwater Surface], [Temperate Saltwater Depths])
FREQUENCY: Very rare
([Tropical Freshwater Surface], [Tropical Freshwater Depths])
FREQUENCY: Very
rare ([Tropical Saltwater Surface], [Tropical Saltwater Depths])
NO. APPEARING: 1
ARMOR CLASS: 0 <NAC=?>
MOVE: 3"//9"
HIT DICE: 12-14
% IN LAIR: 5%
TREASURE TYPE: [B], [R], [S], [T], [V]
NO. OF ATTACKS : 3 ~ 9 (HD
12-13) | 8 (HD 14)
DAMAGE/ATTACK: 2-12/2-12/4-32
SPECIAL ATTACKS: Breath weapon, capsizing
SPECIAL DEFENSES: Nil
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: L (up to 30'dia.)
LEVEL/X.P. VALUE: IX | 7300 + 18
SAVES, 12 HD: 7.8.9.8.10
SAVES, 13-14 HD: 5.6.7.5.8
Perhaps the most feared of water creatures
is the dragon turtle.
They are found in very large rivers
and lakes as well as in the sea.
Its thick shell makes it nearly impossible
to {harm},
while its powerful claws && jaws
easily rip opponents to shreds.
Dragon turtles vary in size, age and hit points per die in the same manner as dragons (q.v.).
Breath Weapon: Worse still, they
can belch forth a cloud of
scalding steam which covers an area 6"
long, 4" wide, and 4" high.
This steam causes damage
equal to the number of hit points the dragon turtle has, reduced by one-half
if the victim makes its saving throw.
Capsizing: If a dragon turtle comes
up under even a large ship they
are likely to capsize the vessel (chances
are 95% for a small ship to 50% for
a large one). They
speak their own tongue.
Description: The shell of the dragon
turtle is deep green with silver
highlights,
its legs and tail are lighter green with golden highlights, its
neck is green/gold, with golden highlights,
and its head and crest are
green/gold.