FREQUENCY: Very rare
FREQUENCY:
Very rare ([Dungeon Level VII])
FREQUENCY:
Common ([Ethereal Plane])
NO. APPEARING: I
ARMOR CLASS: 2
MOVE: 6"//18"
HIT DICE: 8, 12, or 16
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 12 (HD
8) | 9 (HD 12) | 7 (HD 16)
DAMAGE/AttACK: 5-30
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: +2 or better
weapon to hit
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE:
VII | 2850 + 15
SAVES, 8 HD: 10.11.12.12.13
SAVES, 12 HD: 7.8.9.8.10
SAVES, 16 HD: 4.5.6.4.7
Water elementals are, for
all practical, purposes, limited to water
operations, for they can
stray only 6" from their element. It normally
requires a considerable volume
of water (or watery liquid) to create a
water elemental -a pool of
water of at least 1,000 cubic feet in volume,
but several large barrels
of ale or wine would suffice. Outside their
element water elementals
are less effective, and they lose 1 point from
each die of domage they inflict.
In a body of water they attack at full
effect, move more swiftly,
can upset small craft (1 ton of craft per hit die of
elemental), or slow or stop
craft (1 ton of vessel can be stopped per hit
point of elemental; if greater
tonnage, simply ratio the tons to hit points to
find the rate the vessel
is slowed).
There are many other elemental
forms on the plane of water. Free-willed,
intelligent beings are common
as well as much more powerful elementals
of the sort dealt with here.
It is possible that they are ruled by a god-like
king.
(see also Triton
and Water Weird)
At that time elementals were
rubbery dime store critters about 65 mm scale, each vaguely reminiscent
of the element it represented, the fire figure a red and orange, the water
one shades of blue, Can't recall the color of the air one, but it was whirrled
I think. The earth elemental figurine was sort of man-like and lumpy perhaps.
Memory begins to fail me after some 35 years.
Cheers,
Gary