LOCATHAH

FREQUENCY: Rare
FREQUENCY: Very rare ([Tropical Saltwater Surface])
FREQUENCY: Rare ([Tropical Saltwater Depths])
NO. APPEARING: 20-200
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 2
% IN LAIR: 10%
TREASURE TYPE: [A]
NO. OF AttACKS: 1 ~ **** <1>
DAMAGEIATTACK: Weapon
SPECIAL AttACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: I | 20 + 2

The locathah are a humanoid race of aquatic nomads. They roam shallow
sea waters, hunting and gathering food from bountiful warm waters.

For every 40 locathah encountered there will be a leader with 18 HP (treat as a Hero: F4) and
4 assistants with 14 hit points (treat as 3rd level fighters).
If more than 120 are encountered there will be in addition a chief with 22 points (treat as a 5th level fighter) and
12 guards (12-14 hit points, 3rd level fighters).

Locathah are always mounted upon giant eels, their steeds.
These creatures also fight. A typical force of locathah will be armed as follows:
 
1-2 lance 20%
3-5 crossbow 30%
6-8 trident 30%
9-10 net & dagger 20%


-
The lair of these aquatic nomads is typically some castle-like undersea
rock which the locathah have hollowed out into rooms, passages, etc. It
will be guarded by stout doors and have the additional protection of
moray eels (4-16) as warders and it is 50% likely that there will be a
Portuguese man o' war trap as well.

Description: Locathah are scaled in hues of pale yellow. Their ears are
fanned with fins to increase hearing, and their eyes are large in order to
see better in their watery domain. Their back scales and fins are darker
than those in front.

<1: ****> <Variables preclude a fixed number?>
<four stars, nothing given in DMG(revised edition, Dec.1979>
<four stars do not appear on any of the preceding pages>