FREQUENCY: Rare
FREQUENCY: Very
rare ([Tropical Saltwater Surface])
FREQUENCY: Rare
([Tropical Saltwater Depths])
NO. APPEARING: 20-200
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 2
% IN LAIR: 10%
TREASURE TYPE: [A]
NO. OF AttACKS: 1 ~ ****
<1>
DAMAGEIATTACK: Weapon
SPECIAL AttACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: I | 20
+ 2
The locathah are a humanoid
race of aquatic nomads. They roam shallow
sea waters, hunting and
gathering food from bountiful warm waters.
For every 40 locathah encountered
there will be a leader with 18 HP (treat as a Hero:
F4) and
4 assistants with 14 hit
points (treat as 3rd level fighters).
If more than 120 are encountered
there will be in addition a chief with 22 points (treat as a 5th level
fighter) and
12 guards (12-14 hit points,
3rd level fighters).
Locathah are always mounted
upon giant eels, their steeds.
These creatures also fight.
A typical force of locathah will be armed as follows:
1-2 | lance | 20% |
3-5 | crossbow | 30% |
6-8 | trident | 30% |
9-10 | net & dagger | 20% |
-
The lair of these aquatic
nomads is typically some castle-like undersea
rock which the locathah
have hollowed out into rooms, passages, etc. It
will be guarded by stout
doors and have the additional protection of
moray
eels (4-16) as warders and it is 50% likely that there will be a
Portuguese
man o' war trap as well.
Description: Locathah
are scaled in hues of pale yellow. Their ears
are
fanned with fins to increase
hearing, and their eyes are large in order to
see better in their watery
domain. Their back scales and fins are darker
than those in front.
<1:
****> <Variables preclude a fixed number?>
<four stars, nothing
given in DMG(revised edition, Dec.1979>
<four stars do not appear
on any of the preceding pages>