MIMIC

http://www.silverblades-suitcase.com/minis/aberrations.htm

FREQUENCY: Rare
FREQUENCY: Uncommon ([Dungeon Level VII])
 

NO. APPEARING: 1
ARMOR CLASS: 7
MOVE: 3"
HIT DICE: 7-10 (9-10 HD = Killer Mimic) <>
%IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 13 (HD 7) | 1 ~ 12 (HD 8-9) | 1 ~ 10 (HD 10)
DAMAGEIATTACK: 3-12
SPECIAL ATTACKS: Glue, surprise
SPECIAL DEFENSES: Camouflage
INTELLIGENCE: Semi- to average
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE: VI | 1000 + 10
    LEVEL/X.P. VALUE (Killer Mimic): VII | 1300 + 12

Mimics are subterranean creatures which cannot stand the light of the sun.

They are able to perfectly mimic stone or wood.

There are two varieties of this creature, the large (9-10 dice), semi-intelligent carnivorous "killer mimic" and the slightly smaller, intelligent sort.
While the former will attack anything which is nearby, the latter are generally friendly if offered food.
All mimics move about constantly in their search of prey.

Mimics pose as stonework, door, chests, or any other substance or item
they can imitate.

Glue: When a creature touches the mimic, the latter lashes out
with a pseudopod, delivering 3-12 points of damage per hit. Meanwhile,
the mimic excretes a glue which holds fast whatever member the creature
touched the mimic with.

The killer mimics do not speak, but the other breeds have their own
language and can usually speak several other tongues such as Common,
orcish, etc. For consideration they will usually tell a party about what they
have seen nearby.


 


Mimics