FREQUENCY: Uncommon
FREQUENCY: Common ([Dungeon Level IV])
NO. APPEARING: 1 patch
ARMOR CLASS: 9
MOVE: 0"
HIT DICE: --
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ *****
DAMAGE/ATTACK: 1-8
SPECIAL ATTACKS: Poison spores
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
INTELLIGENCE: Non- (see below)
ALIGNMENT: Neutral
SIZE: S to L
PSIONIC ABILITY: Nil (see below)
Attack/Defense
Modes: Nil (see below)
LEVEL/X.P. VALUE: *****
***** Monster not rateable.
Yellow Mold: A more common
underground fungus is yellow mold, which
is pale yellow to a golden orange
in color. Any creature which touches this
mold is attacked by its enzymes.
It also affects wood, albeit more
slowly. It does no harm to metals
or stone. If the substance is contacted
roughly, there is a 50% chance
per contact that the colony will release
spores. These deadly spores shoot
out in an asphyxiating cloud, 1" by 1"
by 1", originating from the center
of impact. Any creature which is within
this cloud will die, its lungs
filled with yellow mold growth, unless it makes
a save vs. Poison. A cure disease
and a resurrection are
necessary within 24 hours to save
such victims.
Yellow mold is affected only by
fire based attacks -- flaming oil, a fire
elemental, etc. Continual light
will cause it to become dormant for 2-12
turns, but thereafter the mold
will grow over the light and obliterate it.
Collective Intelligence, Psionics:
When formed into great colonies of at least 300 square feet in AREA this
growth will form a collective intelligence
about 1 time in 6. If this should
happen the yellow mold will be
aware mentally and psionically. It will
attack by spore cloud if it senses
the presence of other life forms (range of
sensing will vary from 10' to 60')
or psionically if such abilities are used
within from 20' to 120' (random
determination of sensing range). If it
attacks psionically, it will await
the approach of the life form and then
loose an attack which is equal
to the most powerful form of id insinuation.
It cannot be counter-attacked psionically
unless a cleric who has the power
to telepathically communicate with
plants is on hand, for he will be
needed to channel such attacks
into a form which will affect the vegetable
intelligence of the mold colony.
Otherwise, the yellow mold must be
phvsicallv attacked and destroyed.
The colony has sufficient power to
make from 1 to 10 psionic attacks
within as many turns, and after resting
for 1-4 days it will thereafter
be able to again attack in this manner.