FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Forest], [Temperate Wilderness Swamp])
FREQUENCY:
Uncommon ([Dungeon Level IV])
NO. APPEARING: 2-5
ARMOR CLASS: 5
MOVE: 12"
HIT DICE: 5+2
% IN LAIR: 30%
TREASURE TYPE: [C]
NO. OF ATTACKS: 3 ~ 15
DAMAGE/ATTACK: 1-6/1-6/2-12
SPECIAL ATTACKS: Hug (2-16)
with paw hit of 18
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: L (8' tall)
LEVEL/X.P. VALUE: IV | 225
+ 8
SAVES: 11.12.13.13.14
The horrible owlbear is probably
the result of genetic experimentation by some insane
wizard.
These creatures inhabit the
tangled forest regions of every temperate clime, as well as subterranean
labyrinths.
They are ravenous eaters,
aggressive hunters, and evil tempered at all times.
They attack prey on sight
and will fight to the death.
The owlbear attacks with its
great claws (two inches long on large males), its snapping beak,
and then grasps a victim
and squeezes and bites it to
death.
If it scores a paw hit of
18 or better with either of its forelimbs, the owlbear has dragged the
victim to itself;
and the opponent wil take
an additional 2-16 hit points damage from the hug, that melee round and
every melee round thereafter until the owlbear is killed.
(Note that if the armor class
of an opponent is such that an 18 is insufficient to hit, the hug is not
effective, and no damage is taken.)
Lair: If encountered
in their lair there is a 25% chance there will be 1-6 eggs (20%) or young
(80%) in addition to the adults.
Young owlbears will be from
40% to 70% grown, and they will fight accordingly.
Eggs are worth 2,000 g.p.,
young under 50% are worth 5,000, on the open market.
Description: Owlbears
have brownish-black
to yellow brown fur and feathers.
The 1,300 to 1,500 pound
males will be the darker colored.
The beaks of these creatures
are yellow to ivory.
The eyes
are red-rimmed and exceedingly terrible to behold.
I fear that all but the
lizardmen
are unique to the AD&D game and can not
be properly replicated, as is true of the owlbear.
Blame me for that, even though
Terry Kuntz conceived the original model for the beholder
Lizardmen are in the Manamilia category and likely covered by the Travail therein.
Cheers,
Gary
AFAIK the monster figures were imaginary creatures...e,g. the ones we named bulette, owl bear and rust monster.
Cheerio,
Gary
As for the owlbear, I used
the Oriental plastic figure sold in a package of various other "monsters"
as the basis for it's appearance, then made up its specs.
<place image here>
Quote:
Originally Posted by Ridureyu
...
...
As far as game-related questions go:
I remember hearing that you designed certain monsters in the game after dime store dinosaurs. I, like a lot of people my age (mid-twenties), actually hd those dinosaurs when I was a little kid. I remember the ones that probably inspired the Rust Monster and the Bullete, but I'm wondering: Which monsters in all were inspired by those figures? if you remember?
Merry Christmas!
Yuletide Felicitations!
Many dime store figurines were made to do for fantasy monsters when we played Chainmail Fantasy miniatures back in c. 1970, as no one made metal ones based on games then.
In addition to the rust monster and the bulette the owl bear came from that pack of weird figurines I found and converted to the FRPG monster roster. There might have been another, but I can't recall all the critters in that mix <confused>
Christmas cheer,
Gary
Quote:
Originally Posted by Napftor
Cheers to your continued
good health, Gary. Glad to see you around again.
My question concerns the owlbear. Where did the inspiration come from for this monster?
Heh!
The owlbear came from a plastic toy, one of a bag of "monsters" that also inspired the bulette and rust monster.
Cheers,
Gary