LIZARD MAN

FREQUENCY: Rare
NO. APPEARING: 10-40 <(lizard king: VI)>
ARMOR CLASS: 5 (4)
MOVE: 6"//12"
HIT DICE: 2 + 1
%IN LAIR: 30% (130 Lizard Men: swamp, TPL42:7th, REF3.63)
TREASURE TYPE: [D]
NO. OF ATTACKS: 3 ~ 16
DAMAGE/ATTACK: 1-2/1-2/1-8 (or weapon)
SPECIAL ATTACKS: (missile weapons)
SPECIAL DEFENSES: Nil
INTELLIGENCE: Low (average)
ALIGNMENT: Neutral
SIZE: M (about 7' tall)
LEVEL/X.P. VALUE: II | 35(50) + 3
DEITY: Semuanya

SAVES: 13.14.15.16.16

Lizard men are semi-aquatic, breathing air but often (35%) dwelling totally underwater and having caves which are not water filled in which they lair.
They are typically found in swamps, marshes, and similar places.
They band together in rough tribal form. They are omnivorous, but lizard
men are likely to prefer human flesh to other foods. In this regard they
have been known to ambush humans, gather up the corpses and survivors
as captives, and take the lot back to thier lair for a rude && horrid feast.

Advanced Lizard Men: About 1 tribe in 10 has evolved to a higher state.
These lizard men will dwell in crude huts, use shields (thus armor class 4) and hurl barbed darts (3" range, 1-4 points damage) or javelins (1-6 HP damage) before closing with enemies.
In combat these advanced lizard men employ clubs (treat as morning stars). They speak their own language.

Tribal Spell Casters : Shamen (C7 maximum) OR witch doctors (C7 / MU2 maximum).
Not recommended for random encounters.

FREQUENCY: Rare <(swamps, marshes, and similar places)>
FREQUENCY: Rare ([Temperate Wilderness Swamp])
FREQUENCY: Rare ([Temperate Freshwater Surface], [Temperate Freshwater Depths])


 

FREQUENCY: Rare ([Tropical Wilderness Swamp])
FREQUENCY: Rare ([Tropical Freshwater Surface], [Tropical Freshwater Depths])

FREQUENCY: Uncommon ([Dungeon Level II])




I fear that all but the lizardmen are unique to the AD&D game and can not be properly replicated, as is true of the owlbear.
Blame me for that, even though Terry Kuntz conceived the original model for the beholder

Lizardmen are in the Manamilia category and likely covered by the Travail therein.

Cheers,
Gary


 

Quote:
Originally Posted by Blair Goatsblood
Mr Gygax

What would you be able to tell us about the inspiration and role of troglodytes and lizardmen?


Lizardmen I made up to add to the list of humanoid monsters. They were added to the encounter mix to provide another and different aquatic, marsh, or swamp peril.

Nothing more complex than that 

Cheers,
Gary