Animal Summoning II
(Conjuration/Summoning)
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Effect: This spell
is the same in duration and effect as
the 4th level animal
summoning I spell,
except that up to six animals
of no more than eight hit dice each can be called,
or 12 animals of no more
than four hit dice each can be called.
WSG: If the spell-caster’s
party contains a character
with proficiency in animal
lore, the Dungeon Master may allow
the spell-caster to know
in advance at least one type of
animal that is available
within the spell range. The caster does
not have to request an animal
type that is mentioned, but he will
certainly receive animals
of that sort if that is what he desires.
Animal Summoning II: See comments
on animal summoning I.
(Imagine #30)