Animal Summoning II
(Conjuration/Summoning)


L^: d5
-
R#: 6"/level
-
D^: S
C^: v.s.m
-
CT: 7
-
S^: None
A^: S
-
-
-
UW : No

Effect: This spell is the same in duration and effect as
the 4th level animal summoning I spell,
except that up to six animals of no more than eight hit dice each can be called,
or 12 animals of no more than four hit dice each can be called.
 

WSG: If the spell-caster’s party contains a character
with proficiency in animal lore, the Dungeon Master may allow
the spell-caster to know in advance at least one type of
animal that is available within the spell range. The caster does
not have to request an animal type that is mentioned, but he will
certainly receive animals of that sort if that is what he desires.

Animal Summoning II: See comments 
on animal summoning I
(Imagine #30)