Chant
(Conjuration/Summoning)


Level: c2, sh2
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Range: 0
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Duration: 
Time of chanting
Components: v.s
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CT: 1t
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Save: None
Area: 3" radius
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chant= Effect: By means of the chant,
chant=the cleric brings into being a special favor upon himself II herself and his II her party,
chant=and causes harm to his II her enemies.

chant=Once the chant spell is completed,
chant=all attacks, damage and saves made by those in the area of effect who are friendly to the cleric are at + 1,
chant=while those of the cleric's enemies are at -1.
chant=This +bonus+/-penalty- continues as long as the cleric continues to chant the mystic syllables and is stationary.
chant=An interruption, however, such as an attack which succeeds and causes damage, grappling the chanter, or a magical silence, will break the spell.
 

chant(shukenja)=Upon completing the spell, all of the shukenja's allies in the area of effect make their attacks, damage,
saving throws at + 1, while all foes of the shukenja are at -1. The benefits and penalties last only as long as the
shukenja is chanting, and any motion or attack interrupts the spell.
 

Q: What does a bless spell do, and
how is it different from the chant
and prayer spells? Also, are the
chant spell?s damage bonuses and
penalties counted per attack or per
die of damage? Do the areas of effect
of these spells move with their
casters?
(153.6)

A: Here?s what each spell does: A bless
gives friendly creatures + 1 on morale
?to hit? rolls; if reversed (as a curse), it
gives enemies a - 1 on those rolls. A chant
spell gives friendly creatures + 1 on ?to
hit,? damage, and saving-throw rolls; at the
same time, enemies receive a - 1 on the
same rolls. A prayer spell gives friendly
creatures + 1 on ?to hit? and saving-throw
rolls, and enemies - 1 on the same rolls.
Prayer does not affect damage, and neither
prayer nor chant affect morale. The
areas of effect for each spell are fixed and
do not move with their casters. Bless affects
creatures in its area of effect at the
time of casting only; chant and prayer
affect all creatures in the area of effect,
even those who enter after the spells are
completed. Damage modifiers from chant
are per attack, not per die of damage.
(153.6)