Clone
(Necromantic)


L^: mu8
-
R#: T
-
D^: P
C^: v.s.m
-
CT: 1t <(+2-8 months)>
-
S^: None
A^: S
-
-
-
MP: 29, 70

Effect: This spell creAtes a DuplicAte of a person.

This cloNe is in All respects the DuplicAte of the inDividuAl,
complete to the level of experience, memories, etc.
However, the duplicAte is the persoN,
so thAt if the originAl and a duplicAte exist at the sAme time, eAch kNows of the other's existeNce;
and the originAl persoN and the cloNe will eAch Desire to do Away with the other,
for such an alter-ego is unbearable to both.
If one cannot destroy the other, one (95%) will go insane (75% likely to be the clone) and destroy itself, <suicidal mania>
or possibly (5%) both will become mad and commit suicide.
These probabilities will occur within 1 week of the dual existence.
Note that the clone will become the person as he or she existed at the time at which the flesh was taken,
and all subsequent knowledge, experience, etc. will be totally unknown to the clone.
Also, the clone will be a physical duplicate, and possessions of the original are another matter entirely.
Note that a clone takes from 2-8 months to grow, and only after that time is dual existence established.

DMG: Only humans, demi-humans and humanoids may be cloned.

Clone: Only humans, demi-humans and 
humanoids may be cloned. 
(Imagine #29)

MC: A small piece of the flesh of the person to be duplicated.
 

Question: Will a Clone spell alone restore a character to life when death has occurred and the body has not been recovered?
Is there a limit to the number of times a Clone spell may restore a character?

Answer: Based on the spell description, there is nothing to prevent a
character from being “resurrected” by a Clone spell once or
more than once. The PH says that
if the original and a duplicate exist at the same time, each knows of the other’s existence.”
This indicates that a clone can exist at a time
when the original person is no longer alive. A character with
foresight —and a good friend who is capable of casting the
Clone spell —could do worse than to leave a little of himself or
herself behind before going off on a perilous adventure.
    Note that the flesh sample needed as the material component
of the spell must be obtained from the person to be cloned while
that person is alive in order for the pseudo-resurrection to be
effected: “The clone will become the person as he or she exist-
ed at the time at which the flesh was taken,” which means that a
flesh sample from an already-dead person will yield only a
clone that is just as dead.
    In order to properly monitor the chance for success of such a
cloning attempt, the DM may make certain stipulations (which
players may or may not be aware of). Assuming that some trace
of “life” must remain in the flesh sample in order for the spell to
work, a means of storing and preserving the sample(s) must be
devised and maintained. Flesh that is allowed to decay and/or
dry out could spoil the spell casting. <link: WSG>
    It might be difficult, if not virtually impossible, for two clones
of the same person to be created non-simultaneously: Since it
takes 2-8 months for a clone to grow after the spell is cast, and
at least some measurable amount of time thereafter for the first
clone to die, the flesh sample used for a second clone must
have been preserved for at least 2 months longer than the first
sample. There are only a few methods or devices which might
make preservation possible for such an extended time.
    If a character dies and, subsequently, two clones of that
character come into existence at the same time, the two clones
would logically “each desire to do away with the other,” with the
results as described in the Clone spell description. One way or
the other, no two clones of the same character can coexist for
longer than one week, because the clone created most recently
would look upon the first-created clone as if he or she were the
original person.