Color Spray
(Alteration)

L^: i1
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R#: (1")*
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D^: 1s
C^: v.s.m
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CT: 1
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S^: S
A^: 1/2" x 2" x 2" wedge
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-
!##

Save: All creatures above the level of the spell caster and
all creatures of 6th level or 6 HD are
entitled to a save vs. the color spray spell.

Effect: Upon casting this spell, the illusionist causes a vivid fan-shaped spray of clashing colors to spring forth from his or her hand. <technically, not clashing, yet>

From 1 to 6 creatures within the area of effect can be affected.
The spell caster is able to affect 1 level or HD of creatures for each of his or her levels of experience.

Affected creatures are:
    * struck unconscious for 2 to 8 rounds if their level is <= to that of the spell caster;
    * they are blinded for 1 to 4 rounds if their level or number of HD is 1 or 2 greater than the illusionist; <link to blindness>
    * and they are stunned (cf. power word, stun, seventh level magic-user spell) for 2 to 8 segments if their level or number of HD is 3 or more greater than the spell caster.

MC: A pinch each of powder or sand colored red, yellow and blue.
 

Question: If a Minor Trickster (I2) casts Color Spray at two bugbears, what happens?

Answer: A bugbear has 3 HD and is thus one level above the level of the caster.
According to page 94 of the PH, the monsters do get a save, and if they fail it they will be blinded for 1-4 rounds.
—J. Ward, W. Niebling
(Correction: a bugbear has 3+1 HD)
l l l


 

Q: There is a contradiction in the
description of the spell color spray.
How can the illusionist affect creatures
with more HD than he has
if he is only able to affect as many
hit dice of creatures as he has
levels?
A: Delete the third sentence from the spell?s
description on page 94 in the Players
Handbook.
(145.12)


"The spell caster is able to affect 1 level or HD of creatures for each of his or her levels of experience."
Ignore this sentence.
 

By Peter Aronson.