Commune With Nature
(Divination)
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Effect: This spell
enables the druid to become one with
nature in the AREA, thus
being empowered with knowledge of the
surrounding territory.
For each level of experience
of the druid, he or she may "know" one fact,
i.e.
the ground ahead, left or right,
the plants
ahead, left or right,
the minerals
ahead, left or right,
the water
courses/bodies of water ahead, left or right,
the people
dwelling ahead, left or right, etc.
The spell is effective only
in outdoors settings,
and operates in a radius
of one half mile for each level of experience of the druid casting the
commune
with nature spell.
WSG: The spell lasts
until the caster has requested
and found out one fact for
each level of experience. The
caster need not maintain
total concentration on the spell for it to
remain in effect; he can
move normally, eat, converse with companions,
and so forth. But the spell
will expire prematurely if the
caster performs any strenuous
physical or mental activity, if he is
struck by a physical or
magical attack, or if he loses consciousness.