Control Temperature,
10' Radius
(Alteration)
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Effect: When this
spell is cast by the druid, the temperature surrounding
the druid can be altered by 9º Fahrenheit
per level of experience
of the spell caster, either upwards or downwards.
Effect.example: Thus,
an Initiate of the 8th Circle (D10) could raise the surrounding temperature
from 1 to 90º, or lower it by from 1 to 90º.
WSG: Useful for protecting
and aiding the re-
covery of someone suffering
from hypothermia, frostbite, heatstroke,
or some other temperature-related
malady. But the caster
must take care not to alter
the temperature too drastically in certain
circumstances. Extreme heat
is not necessarily good for
someone suffering from the
effects of cold, so that a frostbite victim
might be harmed as much
as helped if the temperature
around him was suddenly
raised by 100 degrees or more; a gradual
warming is much more conducive
to full recovery. On the
other hand, a heatstroke
victim is benefitted the most if he can be
promptly exposed to freezing
or near-freezing conditions, to
bring his body temperature
down as rapidly as possible. At the
Dungeon Master’s discretion,
the caster may be able to manipulate
the temperature during the
duration of the spell, or he may be
forced to pick a “target
temperature” and stick with it for as long
as the spell persists.