Disintegrate
(Alteration)



 
L^: mu6, wj6
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R#: (1/2")*
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D^: P
C^: v.s.m
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CT: 6
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S^: Neg. (Item)
A^: S
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MEGA-DAMAGE:
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Saving Throw: Creatures, and magical material with a saving throw, which successfully save vs. the spell are not affected.

Effect: This spell causes matter to {vanish}.
Disintegration is instantaneous, and its effects are permanent.
Any living thing can be affected, even undead, and non-living matter up to 1” cubic volume can be obliterated by the spell.
Only 1 creature or object, can be the target of the spell.

Spell: It will affect even matter (or energy) of a magical nature, such as Bigby‘s Forceful Hand,
but not a globe of invulnerability or an anti-magic shell.

MC: Lodestone and a pinch of dust.
 

Wu Jen:  This spell causes living, non-living, and magical matter to vanish permanently.
It may affect one creature or a non-living object of up to 1 " cubic volume.

MC.Wu Jen: A lodestone.
 
 

ADQ: My Magic-User cast a Disintegrate
at a 175' long Giant Slug and tore
a piece out of the side of it. How much
damage should have been done?
ADA: The slug should have disappeared
if it failed the saving throw!
The spell description only limits the
volume of non-living matter, and otherwise
applies to one creature. The
slug's saving throw is, of course, that of
a 6th level fighter (having 12 HD, but
treated as 1/2 that due to its lack of
INT), and if failed, POOF!
(Polyhedron #12)