Flame Arrow
(Conjuration/Summoning)
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touched |
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Effect: Once the M-U
has cast this spell,
he or she is able to touch
one arrow or crossbow bolt (quarrel) per segment for the duration of the
flame arrow.
Each such missile so touched
becomes magic, although it gains no bonuses "to hit".
Each such missile must be
discharged within 1 round, for after that period flame consumes it entirely,
and the magic is lost.
Fiery missiles will certainly
have normal probabilities of causing combustion,
and any creature subject
to additional fire damage will suffer + 1 hit point of damage from any
flame arrow which hits it.
* can be cast and will function within the bounds of an airy water spell.
MC: A drop of oil
and a small piece of flint.