Polymorph
AnyObject
(Alteration)
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Wu Jen: This spell changes one object to another.
If used as a polymorph
other or stone to flesh, saves are at -4.
Otherwise, duration and
effect depend upon how far removed (in kingdom, class, relationship, size,
shape, and Intelligence) the final result is from the original,
with small changes being
permanent.
Creatures affected by this
spell must make a system shock roll, and radiate a strong magic while polymorphed.
Save: When used as
a polymorph other or stone
to flesh,
simply treat the spell as
a more powerful version,
with saves made at -4 on
the die.
Effect: This spell
changes one object (living or otherwise) into another.
When it is cast in order
to change other objects,
the duration of the spell
will depend on how radically removed the original was from its magicked
state,
as well as how different
in size.
This will be determined
by your DM by comparing:
kingdom
- animal, vegetable, mineral
class
- mammals, bipeds, fungi, metals, spheres, etc.
relationship
- twig is to tree, sand is to beach, etc.
size
- smaller, equal, larger
shape
- comparative resemblance of the original to the polymorphed state
intelligence
- particularly with regard to a change in which the end product is more
intelligent
Duration: Change in
kingdom makes the spell work for hours or turns,
i.e. hours if one removed,
turns if two removed.
Other changes likewise affect
spell duration.
Spell.detect magic:
All polymorphed objects radiate a strong magic,
Spell.dispel magic:
and if a dispel magic spell is used upon them, they will return to their
natural form.
Spell.stone to flesh:
Note that a stone to flesh, or its reverse, will affect obiects under this
spell.
MC: Mercury, gum arabic, and smoke.
N.B.: System shock applies to living creatures, as do the restrictions noted regarding polymorph others and Stone to flesh (qq.v.).
Effect.example: Thus,
changing a lion to an androsphinx would be permanent,
but turning a turnip to
a purple worm would be a change of only hours duration;
turning a tusk into an elephant
would be permanent, but turning a twig into a sword would be only a change
of several turns duration.
*
can be cast and will function within the bounds of an airy water spell.
Changed Subject is: | Increase to Duration Factor |
Same kingdom (animal, vegetable, mineral) | +5 |
Same class (mammals, fungi, metals, etc.) | +2 |
Same size | +2 |
Related (twig is to tree, wolf fur is to wolf, etc.) | +2 |
Same or lower intelligence | +2 |
- OSRIC, page 94
Duration Factor | Duration | Example |
0 | 20 rounds | Pebble to human |
2 | 1 hour | Marionette to human |
4 | 3 hours | Human to marionette |
5 | 12 hours | Lizard to manticore |
6 | 48 hours | Sheep to woollen cloak |
7 | 1 week | Shrew to manticore |
9+ | Permanent | Manticore to shrew |
Q: My 9th-level ranger
was changed
into a glass of water by
a powerful
mage using a wish spell.
After killing
the rest of the party, the
mage
drank my character. The
DM said my
character is dead, but I
say my character
?s essence has mingled with
the
mage?s. Who is right?
A, Watery ranger:
I have my doubts
about the validity of the
wish. Since it was
used against a character
directly, I?d treat
it as a permanent polymorph
any object
(156.55)
ADQ: Can a magick
item be polymorphed
from 1 form to another such
that it
may be used in its new form,
when it
could not be used in its
old form? For
example, if a vorpal sword
were changed
into a dagger via a polymorph
any object
spell, could a M-U then
wield it?
ADA: Yes, but note
the following comments
carefully. Intelligent weapons
should gain
saves; DM's option on determining
level, but Ego (treated
as level, using the
M-U chart) is recommended.
The
DM may als modify or disallow
special
effects that may logically
be wholly or partially
based on the weapon's size
or method
ov USE. In this example,
the dagger might
only function vorpally on
a "natural 20", or
be reduced to sharpness
(c.f. DMG pg. 166),
or might NOT retain either
effect; daggers
are thrusting weapons, not
swung, and
the vorpal effect is arguably
for an edged
"swinging weapon" only.
(Note:
a polymorph effect often detracts
from an item's or creature's
powers, but
never adds new ones --
except possibly
movement capabilities
ov the new form not
present in the old. --
EGG)
(Polyhedron #22)