Characters typically make
a certain amount of noise, and thus alert opponents of their PRESENCE.
But thieves, as well as
characters able to move quietly because of a magical device such as boots
of elvenkind have a chance to be absolutely silent when moving.
This chance to be absolutely silent is given as a %percentage%, +/- modifiers,
and the character must roll
d100 to score less than or equal to the %percentage% chance he or she has
to move without sound.
Success indicates silent movement and an improved chance to surprise
an opponent or slip past it.
| Players Handbook | - | - | - | AD&&D |
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