Stone To
Flesh
(Alteration)
Reversible: Flesh To Stone
(Earth)
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Effect: The stone
to flesh spell turns any sort of stone
into flesh --
if the recipient stone
object was formerly living, it will restore life (and goods),
although the survival of
the creature is subject to the usual system shock survival dice roll.
Any formerly living creature,
regardless of size, can be thus returned
to flesh.
Ordinary stone can be likewise
turned to flesh at a volume of 9 cubic feet per level of experience of
the spell caster.
DMG: In casting this
spell upon a stone block,
the magic-user
can cause the area of effect to be cylindrical if so desired,
so a passage can be thus
made.
Maximum diameter is 3',
minimum 1'.
Stone to Flesh: It
is possible, the DMG
notes, to use this spell
as a kind of
passwall in that one can
create a cylindrical
aperture in solid stone
with minimum
diameter of 1' and maximum
3'. The length
of the flesh cylinder (yuk)
created will, of
course, be governed by the
volume
restriction on the spell
(9 cubic feet per
level of the
wizard).
(Imagine #29)
MC: A pinch of earth and a drop of blood.
Flesh
To Stone:
The esrever will turn flesh
of any sort to stone, just as the stone
to flesh spell functions.
All possessions on the person
of the creature likewise turn to stone.
This reverse of the spell
will require a save be allowed the intended victim.
Flesh To Stone.MC:
Lime &&
water
&&
earth
are used for the esrever.
Wu
Jen: This spell turns stone to flesh, restoring to life those creatures
that once lived if a system shock roll is successful.
Nine cubic feet per level
of "unliving" stone may be converted.
Wu Jen.MC: A pinch
of earth and a drop of blood.
Wu Jen.Flesh To Stone:
The spell's reverse converts flesh to stone of if a saving throw is failed.
Wu Jen.Flesh To Stone.MC:
A pinch of lime and a drop of water.