Time Stop
(Alteration)


L^: mu9, wj9
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R#: 0
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D^: (1/2s)* + 1-8s
C^: v
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CT: 9
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S^: None
A^: 3" diameter sphere
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Effect: Upon casting a time stop spell, the magic-user causes the flow of time to stop in the area of effect,
and outside this area -- the sphere simply seems to shimmer for an instant.

During the period of spell duration, the M-U can move and act freely within the area where time is stopped,
but all other creatures there are frozen in their actions, for they are literally between ticks of the time clock,
and the spell duration is subjective to the caster.
No creature can enter the area of effect without being stopped in time also, and if the magic-user leaves it,
he or she immediately negates the spell. When spell duration ceases, the magic-user will again be operating in normal time.

DMG: Use a stop watch or silent count to time this.
The caster must be able to complete his or her acts before spell duration expires,
or else he or she will likely be found in an embarrassing act.
The use of a teleport spell just before the spell duration of the time stop expires is permissible.
 

Wu Jen: Using this spell, the wu jen can stop all time within the area of effect, leaving the wu jen able to move and act freely within that area.
Any creatures entering the area are also caught by the time stop, and if the wu jen leaves the area the time stop is negated.