Wall of Thorns
(Conjuration/Summoning)
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Range: The nearest edge of the wall of thorns appears up to 8" distant from the druid, as he or she desires.
Effect: The wall
of thorns spell creates a barrier of very tough,
pliable green tangled brush
bearing needle-sharp thorns as long as a person's finger.
Any creature breaking through
(or merely impacting upon) the wall of thorns takes 8 HP
of damage plus an additional
amount of hit points equal
to the creature's armor class, i.e. 10 or fewer additional hit points of
damage, with negative armor classes subtracting from the base 8 hit points
of damage. Any creature within the area of effect of the spell when it
is cast is considered to hove impacted on the wall of thorns and in addition
must break through to gain movement space. The damage is based on each
1" thickness of the barrier. If the wall of thorns is chopped at, it will
take at least 4 turns to cut a path through a
1" thickness. Normal fire
will not harm the barrier, but magical fires will
burn away the barrier in
2 turns with the effect of creating a wall of fire
while doing so. (See wall
of fire spell.)
The spell lasts for 1 turn
for each level of experience of the druid casting it, and covers an area
of ten cubic inches per level of the caster in whatever form the caster
desires.
DMG: Dexterity bonus
to armor class is NOT considered in this case.
If a wall
of fire results from the burning of the thorns, the side towards the
druid will be the non-harmful one.
Effect.example: Thus
a 14th level druid could create a wall of thorns 7" long by 2" high (or
deep) by 1" deep (or high),
a 1" high by 1" wide by
14" long wall to block a dungeon passage, or any other sort of shape that
suited his or her needs.