Horn of Valhalla
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Horn of Valhalla: There are 4 varieties of this magical device.
Each summons a number of berserkers from
Valhalla to fight for the character who
summoned them by blowing the horn. Each
variety of horn can be blown
but once every 7 days. These horns all
appear to be normal instruments
until their command word is discovered.
The type horn, its powers, and
who is able to employ it are shown below
| Die Roll | Type of Horn | Berserk Fighters Summoned | Usable By | XP | GP |
| 1-5 | Silver | 4-10 2nd level | any class | 1k? | 15k? |
| 9-15 | Brass | 3-9 3rd level | C, F, T | 1k? | 15k? |
| 16-18 | Bronze | 2-8 4th level | C, F | 2k | 30k |
| 19-20 | Iron | 2-5 5th level | F | 3k | 45k |
Any character whose class is unable to employ
a particular sort of a horn of
Valhalla will be attacked by the berserk
fighters summoned when the
character winds the horn.
Fighters summoned are armor class 4, have
6 hit points per die, <Barbarians>
armed with sword and spear
(50%), or battle axe and spear (50%).
They gladly fight whomever the possessor
of the horn commands,
until they or their opponent(s) are slain,
or 6 turns have elapsed, whichever occurs first.
Fully 50% of these horns are aligned and
will summon only fighters of the
horn's alignment. A radical alignment difference
will cause the horn
blower to be attacked by the fighters.
Horn of Valhalla
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