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Except where this obviously does not apply (such as leather armor
+3),
armor of +3 bonus is of special meteorite iron steel,
+4 is mithral alloyed
steel,
and +5 is adamantite alloyed steel.
**
[01-65] 65% of all armor is man-sized,
[66-85] 20% is elf-sized,
[86-95] 10% is dwarf-sized,
[96-00] and but 5% of gnome or halfling-sized.
Q: There seem to be contradictions between
what is stated in the DMG and the
Players Handbook concerning the weight
of magical armor. Which is correct?
A: Magical armor weighs half normal
armor weight, but for game purposes it
has no encumbrance. Therefore, when
determining the amount of weight which
can be carried, the magical armor's
weight must be subtracted from the total.
However, it is not a factor when determining
rate of movement. Magical
armored characters will have the base
movement speed of an unarmored man,
which is then adjusted by the encumbrance
of gear and treasure excluding
magical armor worn.
(Harold Johnson, Polyhedron #1)
Q: I still don't understand what to do
about magic armor, armor -- weight,
encumbrance, and so forth.
A: If you had to carry around a 5' cube of
styrofoam, it would be very bulky (high
encumbrance) but not heavy (little
weight). Magic armor is bulky, and
has encumbrance equal to 1/2 normal; but
for actual weight, it only loads you down
as much as normal clothing. This is NOT
apparent until the armor is worn; magical
armor found somewhere will weigh as
much as non-magical armor until someone
puts it on.
(Polyhedron #7)
Dice | Result | Encumbrance* | Experience Point Value | G.P. Sale Value |
01-05 | Chain Mail +1 () | 30#+ | 600 | 3,500 |
06-09 | Chain Mail +2 () | 30#+ | 1,200 | 7,500 |
10-11 | Chain Mail +3 () | 30#+ | 2,000 | 12,500 |
12-19 | Leather Armor +1 () | 15# | 300 | 2,000 |
20-26 | Plate Mail +1 () | 45# | 800 | 5,000 |
27-32 | Plate Mail +2 | 45# | 1,750 | 10,500 |
33-35 | Plate Mail +3 | 45# | 2,750 | 15,500 |
36-37 | Plate Mail +4 | 45# | 3,500 | 20,500 |
38 | Plate Mail +5 | 45# | 4,500 | 27,500 |
39 | Plate Mail of Etherealness | 45# | 5,000 | 30,000 |
40-44 | Plate Mail of Vulnerability | 45# | --- | 1,500 |
45-50 | Ring Mail +1 | - | 400 | 2,500 |
51-55 | Scale Mail +1 () | - | 500 | 3,000 |
56-59 | Scale Mail +2 () | - | 1,100 | 6,750 |
60-63 | Splint Mail +1 () | 40# | 700 | 4,000 |
64-66 | Splint Mail +2 () <splint?> | 40# | 1,500 | 8,500 |
67-68 | Splint Mail +3 () | 40# | 2,250 | 14,500 |
69 | Splint Mail +4 () | 40# | 3,000 | 19,000 |
70-75 | Studded Leather +1 () | 20# | 400 | 2,500 |
76-84 | Shield +1 | - | 250 | 2,500 |
85-89 | Shield +2 | - | 500 | 5,000 |
90-93 | Shield +3 | - | 800 | 8,000 |
94-95 | Shield +4 | - | 1,200 | 12,000 |
96 | Shield +5 | - | 1,750 | 17,500 |
97 | Shield, large, +1, +4 vs. missiles | - | 400 | 4,000 |
98-00 | Shield -1, missile attractor | - | --- | 750 |
* Assumes human-size.