Carpet of Flying


 

<Arabic font: the one used for Al-Qadim might work for some text/headings,
but Carpet of Flying should be written in Arabic.
The reason: look NW on your screen.
It's a standard thing, like writing golem in Hebrew.
Again, look NW on your screen>


Enc.:
IS: 
-
XP: 7500
GP: 25k 
Miscellaneous Magic
-
Magic Items
-
DMG

The size, carrying capacity and speed of a carpet are determined
by use of the table below.

Each carpet has its own command word to activate it, and each is then controlled by spoken directions.
If the device is within voice range, the command word will activate it.
These rugs are of oriental make and design.
Each is very beautiful and durable.
Note, however, that tears or other rents cannot be repaired without special weaving techniques which are generally known only in the East.
 
Dice Size Capacity Speed
01-20 3' x 5' 1 person 42"
21-55 4' x 5' 2 persons 36"
56-80 5' x 7' 3 persons 30"
81-00 6' x 9' 4 persons 24"


-
 

Aerial Combat: Carpets are the most stable of flying devices, and thus the most valuable.
Though they are class C as pertains to maneuverability,
they can hover or move at any speed the controller desires (up to the stated maximum).
While hovering or moving slowly they are ideal platforms for spell- or missile-casting (quick motion tends to disrupt magical concentration, even if the spell-user is not the one controlling the carpet).
They are not so easily adapted to aerial melee, as passengers will tend to get knocked off the carpet and fall to the ground.
Attempts to weave straps or seat belts into a flying carpet will generally destroy its dweomer.
 


ADQ: Can a damaged Carpet of Flying
be repaired by a Mending spell or a
Limited Wish?
ADA: Not by a Mending spell, and
only by a Limited Wish spell if the
DM permits it. You might take it to the
elemental plane of air and have a
djinni work on it; the Dungeon Masters
Guide mentions weaving techniques
"generally known only in the East,"
but that applies more to our world
than the ADVANCED DUNGEONS & DRAGONS
game campaign. This
could be a reason for a great adventure --
work on your DM!
(Polyhedron #12)


 

Quote:
Originally posted by MerricB
O Great and Gygaxian Gary, who we implore not to let our henchmen near our magic carpets...
 


Too late! 
Quij is even now fondling your PC's best volitant rug, virtually slavering over how it will look as his new poncho...