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By imbibing this magical liquid, the individual
causes his
or her body, as well as what it carries
and wears, to become gaseous in
form and able to flow accordingly at a
base speed of 3”/round.
(A gust of wind spell, or even normal
strong air currents, will blow the gaseous form backwards at air speed.)
The gaseous form is transparent and insubstantial.
It wavers and shifts.
It cannot be harmed except by magical
fires or lightnings, in which case damage is normal.
A whirlwind will inflict double damage
upon any creature in gaseous form.
When in such condition the individual
is able to enter any space which is not airtight,
i.e., a small crack
or hole which allows air to penetrate olso allows entry by a creature in
gaseous form.
The entire potion must be consumed to
achieve this result, and the effects last the entire duration.
Appearance/Consistency:
cloudy
Transparency: opaline
(glowing)
Colour: red
Taste:musty
Question: Can a relatively
weak magic item such as a Potion of Gaseous Form be used to fulfill the
function of a Remove Curse?
For instance, a character
put a Ring of Weakness on his finger and
is now cursed.
If he drinks the Potion
of Gaseous Form, would the ring slip off his finger when he became gaseous,
or would the curse be removed in some way?
Answer: Heavens, no!
Each magic item was created to have a
special purpose to function;
a Potion of Gaseous Form cannot be
used to substitute for a
Remove
Curse, and neither can any other
magic item. The above character
would simply become a weak
character who is now in
gaseous form. But the curse is still in effect,
and the ring would “return’’
to his finger once the effects of the
potion have worn off.
The only
possible way to remove the effects of the curse without
Remove Curse would be to
kill the character. Then, if the DM will
permit it, the party can
slip the ring off his finger. This method is more
costly than using a Remove
Curse, however, since the character
would then have to be raised.
WSG: An individual
under the effect of this potion will
take 3-30 points of damage
if he is exposed to a gale-force winds,
or will be killed outright
if he is hit by hurricane-force winds or a
tornado.