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Horn of Valhalla: There are 4 varieties of this magical device.
Each summons a number of berserkers from
Valhalla to fight for the character who
summoned them by blowing the horn. Each
variety of horn can be blown
but once every 7 days. These horns all
appear to be normal instruments
until their command word is discovered.
The type horn, its powers, and
who is able to employ it are shown below
Die Roll | Type of Horn | Berserk Fighters Summoned | Usable By | XP | GP |
1-5 | Silver | 4-10 2nd level | any class | 1k? | 15k? |
9-15 | Brass | 3-9 3rd level | C, F, T | 1k? | 15k? |
16-18 | Bronze | 2-8 4th level | C, F | 2k | 30k |
19-20 | Iron | 2-5 5th level | F | 3k | 45k |
Any character whose class is unable to employ
a particular sort of a horn of
Valhalla will be attacked by the berserk
fighters summoned when the
character winds the horn.
Fighters summoned are armor class 4, have
6 hit points per die, <Barbarians>
armed with sword and spear
(50%), or battle axe and spear (50%).
They gladly fight whomever the possessor
of the horn commands,
until they or their opponent(s) are slain,
or 6 turns have elapsed, whichever occurs first.
Fully 50% of these horns are aligned and
will summon only fighters of the
horn's alignment. A radical alignment difference
will cause the horn
blower to be attacked by the fighters.
Horn of Valhalla
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